AnsweredAssumed Answered

webviewer javascript not working in webdirect

Question asked by f.i.sciences on Jun 14, 2016
Latest reply on Jun 29, 2016 by user19752

I have a web viewer with three.js script working perfectly in FMP Windows and Mac from FMS. Even in a direct html file (see attachment).

When I open it in WebDirect, I get those errors (twice since creating two meshes in a group):


[Error] Error: SecurityError: DOM Exception 18

  texImage2D (three.js:31175)

  uploadTexture (three.js:27402)

  setTexture2D (three.js:27438)

  (fonction anonyme) (three.js:27657)

  setValueT1 (three.js:31743)

  upload (three.js:32073)

  setProgram (three.js:26696)

  renderBufferDirect (three.js:25487)

  renderObjects (three.js:26266)

  render (three.js:25999)

  render (data:text/html,<ht…ml>:1:2869)

  dispatchEvent (three.js:8267)

  update (TrackballControls.js:326)

  animate (data:text/html,<ht…ml>:1:2824)

[Warning] WebGL: INVALID_OPERATION: generateMipmap: level 0 not power of 2 or not all the same size (three.js, line 27408)

[Warning] WebGL: drawArrays: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete', or it is a float/half-float type with linear filtering and without the relevant float/half-float linear extension enabled. (three.js, line 28303)


Any clue?


I have removed the material (MeshBasicMaterial) and it's working fine. Ce message a été modifié par : Martin Pineault