Using FMP 15 on FMS 15 (all latest release) an image loaded in a WebView is correct. If I use FMP 16 (still latest release) with the same project and FMS15 server, the image loaded is wrong (in fact, it's using another file)! It's a texture file used in OpenGL with THREE.JS
I have tried clearing cache in Safari. Restarting the FMS server and restart FMP 16 also. No luck yet.